Eight Hours 3.2.2 Released!

We have a wonderful new UI focused update for this game. After some feedback from our wonderful community we implemented some changes to our Game Settings UI. These fixes address a few issues

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Update 3.2.2

Here are our major UI updates.

  • Scaling on various screen sizes used to clip menu options, this should not be the case anymore
  • Scaling on various screen sizes used to result in super tiny menu text and options, this should not be the case anymore
  • The Post Processing options included “Low” and “Medium” which resulted in the game not being visible. Now the only two options are “High” - or “Awesome”. All other options are allowed to run on the original four options available.
  • The Input menu had strange spacing and padding, this is not longer the case
  • All buttons have the same style.
  • Objectives are listed one at a time to reduce confusing order completion

Objective Updates Image

On top of the myriad of UI changes, we also added a few fixes addressing the following issues.

  • The Entity would spawn on top of the player, instantly killing them
  • The time between audio captures was too great, resulting in an impossibility to proceed without losing.
  • Items would not combine, this is fixed

Gameplay Screenshot of Item Combining

We really hope that these changes make the game more exciting to play! We also pay a lot of attention to our community so if you have any feedback whatsoever, comment below or on the game page.

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Get on GameJolt

Written on May 11, 2021
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